Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 58 days ago
14 / 6 / 8
K / D / A
52.4%
Kill participation
1,012.9
Damage / min
17,185g
495.7 gold / min
28
8 placed · 1 cleared
274
7.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzng zng zng#11111
Quinn · Top
11 / 10 / 9
64.5% KP
33,733
23.1% share
17,697g
238 CS · 6.9/m
Yukino7#cat
Naafiri · Jungle
4 / 12 / 7
35.5% KP
24,378
16.7% share
13,113g
225 CS · 6.5/m
twitch Sixten#Bosse
Ekko · Mid
10 / 6 / 5
48.4% KP
40,463
27.7% share
17,856g
307 CS · 8.9/m
STICKYFINGER#ARI
Viktor · ADC
4 / 7 / 11
48.4% KP
34,996
23.9% share
14,575g
265 CS · 7.6/m
trymboner#2000
Elise · Support
2 / 8 / 16
58.1% KP
12,580
8.6% share
9,737g
37 CS · 1.1/m
Red side
VictoryStab#6969
Zoe · Top
9 / 5 / 13
52.4% KP
30,535
22.8% share
15,653g
264 CS · 7.6/m
EMPEROR AGURIN#ROYAL
Shyvana · Jungle
8 / 7 / 13
50% KP
23,833
17.8% share
17,123g
274 CS · 7.9/m
Po Gap#EUW
Akali · Mid
14 / 6 / 8
52.4% KP
35,114
26.2% share
17,185g
274 CS · 7.9/m
revelation39#369
Jhin · ADC
6 / 6 / 21
64.3% KP
27,543
20.6% share
15,027g
230 CS · 6.6/m
LiL TommyG#EUW
Bard · Support
5 / 7 / 25
71.4% KP
16,915
12.6% share
11,606g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
