Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 56 days ago
7 / 7 / 4
K / D / A
52.4%
Kill participation
1,015.7
Damage / min
12,701g
467.8 gold / min
22
8 placed · 3 cleared
234
8.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXRACERRR#BUNNY
Anivia · Top
1 / 8 / 2
14.3% KP
6,950
9.4% share
7,391g
143 CS · 5.3/m
Thorfinn#22032
Lee Sin · Jungle
9 / 9 / 2
52.4% KP
20,909
28.4% share
11,272g
177 CS · 6.5/m
Po Gap#EUW
Akali · Mid
7 / 7 / 4
52.4% KP
27,575
37.5% share
12,701g
234 CS · 8.6/m
G2 Hans Sama#12838
Draven · ADC
4 / 8 / 2
28.6% KP
11,261
15.3% share
11,292g
215 CS · 7.9/m
moonlight sky#dream
Nautilus · Support
0 / 8 / 9
42.9% KP
6,907
9.4% share
6,781g
26 CS · 1/m
Red side
VictoryTsiper#akos
Tristana · Top
11 / 3 / 5
40% KP
28,440
21.7% share
15,383g
236 CS · 8.7/m
SMRADOCH ZICSSI#EUW
Nocturne · Jungle
17 / 4 / 8
62.5% KP
39,226
29.9% share
14,822g
201 CS · 7.4/m
Giyuu zzz#EUW2
Orianna · Mid
7 / 1 / 15
55% KP
31,821
24.3% share
13,243g
262 CS · 9.7/m
twtv syzyfekk#PLEU
Viktor · ADC
5 / 10 / 11
40% KP
24,570
18.7% share
11,504g
176 CS · 6.5/m
Strode#1508
Rakan · Support
0 / 3 / 26
65% KP
7,022
5.4% share
8,922g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
