Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 55 days ago
5 / 2 / 9
K / D / A
48.3%
Kill participation
670.8
Damage / min
11,781g
468.4 gold / min
22
9 placed · 2 cleared
240
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOLEG INSEC#OLEG
Gnar · Top
3 / 8 / 1
33.3% KP
13,838
19.1% share
8,764g
151 CS · 6/m
G2 SkewMond#3327
Jayce · Jungle
2 / 6 / 2
33.3% KP
14,974
20.7% share
11,262g
189 CS · 7.5/m
Twitch Aegonxlol#AKALI
Locke · Mid
2 / 8 / 0
16.7% KP
11,929
16.5% share
8,355g
190 CS · 7.6/m
chöego#EUW
Caitlyn · ADC
4 / 4 / 2
50% KP
21,264
29.4% share
12,530g
244 CS · 9.7/m
Yänkler#XCOM
Lux · Support
1 / 3 / 5
50% KP
10,424
14.4% share
7,163g
24 CS · 1/m
Red side
Victoryttv ronaldoo#back
Vayne · Top
9 / 1 / 3
41.4% KP
20,933
26.7% share
13,318g
229 CS · 9.1/m
KC Yiken#1111
Lee Sin · Jungle
11 / 1 / 8
65.5% KP
23,061
29.4% share
14,543g
230 CS · 9.1/m
Po Gap#EUW
Galio · Mid
5 / 2 / 9
48.3% KP
16,870
21.5% share
11,781g
240 CS · 9.5/m
revelation39#369
Yunara · ADC
4 / 5 / 2
20.7% KP
13,095
16.7% share
10,746g
209 CS · 8.3/m
Rediby#EUW
Renata Glasc · Support
0 / 3 / 10
34.5% KP
4,569
5.8% share
6,887g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
