Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 55 days ago
8 / 11 / 15
K / D / A
46%
Kill participation
1,279.6
Damage / min
13,815g
458.5 gold / min
19
10 placed · 0 cleared
196
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiyuu zzz#EUW2
Nasus · Top
3 / 3 / 6
25% KP
33,103
22.2% share
12,646g
271 CS · 9/m
RaymondDomenech#coach
Shaco · Jungle
11 / 16 / 10
58.3% KP
21,552
14.4% share
12,461g
117 CS · 3.9/m
BiB#bliss
Syndra · Mid
9 / 9 / 10
52.8% KP
39,882
26.7% share
14,834g
196 CS · 6.5/m
Kiro#rain
Ezreal · ADC
13 / 9 / 7
55.6% KP
41,315
27.7% share
17,467g
247 CS · 8.2/m
Vysotzky#xxxx
Nautilus · Support
0 / 13 / 15
41.7% KP
13,319
8.9% share
8,215g
22 CS · 0.7/m
Red side
VictoryRapMonsters#PT1
Renekton · Top
3 / 7 / 11
28% KP
25,875
14.7% share
11,009g
205 CS · 6.8/m
can win#monk
Aatrox · Jungle
13 / 6 / 15
56% KP
50,358
28.6% share
16,512g
247 CS · 8.2/m
FireAscept#KAL
Cassiopeia · Mid
18 / 3 / 9
54% KP
39,328
22.3% share
18,420g
292 CS · 9.7/m
Po Gap#EUW
Hwei · ADC
8 / 11 / 15
46% KP
38,558
21.9% share
13,815g
196 CS · 6.5/m
wnzwnzwnzwnzwnzw#wnz
Kassadin · Support
8 / 9 / 9
34% KP
22,040
12.5% share
12,523g
79 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
