Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 54 days ago
5 / 5 / 0
K / D / A
45.5%
Kill participation
520.2
Damage / min
9,545g
418.6 gold / min
19
10 placed · 1 cleared
185
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShe ball#Looca
Jax · Top
4 / 0 / 3
21.2% KP
11,104
12% share
10,503g
202 CS · 8.9/m
Thorfinn#22032
Lee Sin · Jungle
7 / 3 / 10
51.5% KP
16,795
18.2% share
11,214g
173 CS · 7.6/m
zwaker#T1WIN
Syndra · Mid
7 / 2 / 8
45.5% KP
25,578
27.7% share
10,588g
198 CS · 8.7/m
SeyZo#bête
Kai'Sa · ADC
11 / 3 / 13
72.7% KP
24,054
26.1% share
15,761g
222 CS · 9.7/m
TwTv Lathyrus#EUW01
Bard · Support
4 / 3 / 19
69.7% KP
14,745
16% share
9,352g
18 CS · 0.8/m
Red side
Defeatthe clock#6204
Zilean · Top
0 / 7 / 4
36.4% KP
9,635
17.1% share
6,379g
118 CS · 5.2/m
pure devotion#天下無双
Xin Zhao · Jungle
2 / 6 / 2
36.4% KP
8,395
14.9% share
8,301g
157 CS · 6.9/m
Po Gap#EUW
Ekko · Mid
5 / 5 / 0
45.5% KP
11,860
21% share
9,545g
185 CS · 8.1/m
chasing ghosts#1314
Yunara · ADC
3 / 7 / 7
90.9% KP
16,891
29.9% share
12,044g
192 CS · 8.4/m
sindrelolpro2345#EUW
Senna · Support
1 / 9 / 6
63.6% KP
9,711
17.2% share
7,058g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
