Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 54 days ago
2 / 4 / 7
K / D / A
33.3%
Kill participation
699.4
Damage / min
12,426g
378.5 gold / min
29
15 placed · 3 cleared
295
9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Darius · Top
12 / 0 / 5
58.6% KP
20,827
19.9% share
18,240g
328 CS · 10/m
EL MATADOR JANIS#270
Skarner · Jungle
4 / 9 / 13
58.6% KP
10,331
9.9% share
12,087g
185 CS · 5.6/m
TWTV OnlySpatula#999
Fizz · Mid
6 / 6 / 13
65.5% KP
25,245
24.2% share
14,581g
230 CS · 7/m
FNC Upset#0308
Yunara · ADC
6 / 5 / 15
72.4% KP
41,975
40.2% share
21,154g
376 CS · 11.5/m
Kral Batuuu#kral
Lulu · Support
1 / 7 / 21
75.9% KP
6,094
5.8% share
9,722g
15 CS · 0.5/m
Red side
DefeatNille#76100
Gnar · Top
6 / 6 / 2
29.6% KP
24,860
19.5% share
12,862g
259 CS · 7.9/m
Tserriednich#qaq
Lee Sin · Jungle
7 / 4 / 9
59.3% KP
19,999
15.7% share
13,324g
212 CS · 6.5/m
Po Gap#EUW
Syndra · Mid
2 / 4 / 7
33.3% KP
22,963
18.1% share
12,426g
295 CS · 9/m
3XA#ida
Zeri · ADC
11 / 10 / 9
74.1% KP
45,633
35.9% share
18,779g
323 CS · 9.8/m
Nightmares#lol
Yuumi · Support
1 / 5 / 20
77.8% KP
13,755
10.8% share
9,252g
11 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
