Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 53 days ago
4 / 3 / 7
K / D / A
57.9%
Kill participation
1,011.3
Damage / min
9,605g
403.9 gold / min
20
9 placed · 1 cleared
198
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKANG LE CONQUE#RANT
Jax · Top
4 / 2 / 3
36.8% KP
14,654
18.9% share
10,122g
191 CS · 8/m
Mercury#LAKEN
Kayn · Jungle
3 / 9 / 5
42.1% KP
14,993
19.3% share
8,908g
148 CS · 6.2/m
Po Gap#EUW
Cassiopeia · Mid
4 / 3 / 7
57.9% KP
24,053
31% share
9,605g
198 CS · 8.3/m
zng zng zng#11111
Quinn · ADC
7 / 4 / 1
42.1% KP
18,122
23.4% share
10,752g
181 CS · 7.6/m
INT qLibali#EUW
Braum · Support
1 / 4 / 9
52.6% KP
5,665
7.3% share
6,307g
26 CS · 1.1/m
Red side
VictoryVenour#EUW
Gnar · Top
4 / 4 / 4
36.4% KP
20,167
20.8% share
9,482g
186 CS · 7.8/m
EL MATADOR JANIS#270
Nidalee · Jungle
5 / 2 / 12
77.3% KP
21,605
22.3% share
11,127g
168 CS · 7.1/m
fantomisto#MID
Ryze · Mid
4 / 5 / 11
68.2% KP
18,170
18.8% share
10,481g
197 CS · 8.3/m
Smile#14J
Corki · ADC
9 / 4 / 4
59.1% KP
29,698
30.7% share
15,030g
231 CS · 9.7/m
Theocacs#EUW
Nautilus · Support
0 / 4 / 13
59.1% KP
7,158
7.4% share
6,932g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
