Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 53 days ago
17 / 8 / 13
K / D / A
69.8%
Kill participation
1,571.4
Damage / min
20,166g
594.6 gold / min
20
14 placed · 0 cleared
285
8.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychöego#EUW
Shen · Top
9 / 7 / 14
53.5% KP
39,424
25.1% share
13,931g
209 CS · 6.2/m
GALA RULER AEON#EUW
Lee Sin · Jungle
11 / 6 / 12
53.5% KP
23,789
15.2% share
15,445g
190 CS · 5.6/m
Novachrono#wd44
Yone · Mid
5 / 9 / 12
39.5% KP
27,951
17.8% share
15,591g
284 CS · 8.4/m
Po Gap#EUW
Hwei · ADC
17 / 8 / 13
69.8% KP
53,297
34% share
20,166g
285 CS · 8.4/m
txc#999
Alistar · Support
1 / 10 / 28
67.4% KP
12,315
7.9% share
10,751g
14 CS · 0.4/m
Red side
DefeatPercy Magic#1234
Nasus · Top
6 / 5 / 8
35% KP
42,015
24.5% share
16,340g
289 CS · 8.5/m
Emapleiss#4304
Hecarim · Jungle
3 / 9 / 14
42.5% KP
16,701
9.7% share
13,936g
238 CS · 7/m
VAEII#EUW
Zoe · Mid
18 / 8 / 13
77.5% KP
56,049
32.7% share
17,440g
181 CS · 5.3/m
TwTv LaMzes#LIVE
Syndra · ADC
6 / 9 / 7
32.5% KP
35,647
20.8% share
15,957g
248 CS · 7.3/m
HF OMON#FUEGO
Pyke · Support
7 / 13 / 13
50% KP
21,227
12.4% share
11,531g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
