Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 52 days ago
2 / 7 / 6
K / D / A
27.6%
Kill participation
474.3
Damage / min
8,830g
337.9 gold / min
20
11 placed · 0 cleared
190
7.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEWI Vizicsacsi#TOP
Camille · Top
1 / 3 / 9
34.5% KP
15,410
12.3% share
9,257g
185 CS · 7.1/m
i cnat spel#777
Karthus · Jungle
10 / 4 / 11
72.4% KP
37,309
29.7% share
14,643g
250 CS · 9.6/m
TWTV Peng04#Hanni
Ahri · Mid
3 / 5 / 13
55.2% KP
24,802
19.7% share
11,045g
163 CS · 6.2/m
FNC Upset#0308
Yunara · ADC
13 / 9 / 8
72.4% KP
34,170
27.2% share
17,803g
221 CS · 8.5/m
TwTv TwelveFiora#Aimer
Karma · Support
2 / 8 / 17
65.5% KP
13,913
11.1% share
8,223g
29 CS · 1.1/m
Red side
DefeatRaiderGO#TWTV1
Darius · Top
7 / 6 / 1
27.6% KP
20,720
24.4% share
11,824g
229 CS · 8.8/m
Niocchi#08072
Ekko · Jungle
5 / 3 / 7
41.4% KP
12,423
14.6% share
11,310g
199 CS · 7.6/m
Po Gap#EUW
Sylas · Mid
2 / 7 / 6
27.6% KP
12,396
14.6% share
8,830g
190 CS · 7.3/m
revelation39#369
Kalista · ADC
14 / 7 / 7
72.4% KP
30,068
35.4% share
14,934g
200 CS · 7.7/m
BONJOUR L AMI#mio韩服
Thresh · Support
1 / 6 / 21
75.9% KP
9,442
11.1% share
7,910g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
