Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 51 days ago
5 / 1 / 5
K / D / A
28.6%
Kill participation
1,004.9
Damage / min
11,739g
479.8 gold / min
17
9 placed · 1 cleared
250
10.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAurelion Sol God#EUW
Tahm Kench · Top
9 / 3 / 8
48.6% KP
23,923
23.2% share
11,448g
139 CS · 5.7/m
dye this world#22222
Xin Zhao · Jungle
8 / 5 / 12
57.1% KP
20,760
20.1% share
12,317g
170 CS · 6.9/m
Po Gap#EUW
Hwei · Mid
5 / 1 / 5
28.6% KP
24,586
23.8% share
11,739g
250 CS · 10.2/m
mihile toplaner#shiba
Kalista · ADC
5 / 4 / 9
40% KP
17,454
16.9% share
13,379g
246 CS · 10.1/m
BUFF ELIZE#Jesus
Elise · Support
8 / 7 / 14
62.9% KP
16,431
15.9% share
10,652g
16 CS · 0.7/m
Red side
DefeatTziz#EUW
Gangplank · Top
1 / 6 / 4
25% KP
18,376
21.4% share
9,760g
197 CS · 8.1/m
race my mind#drake
Lee Sin · Jungle
7 / 8 / 6
65% KP
15,908
18.5% share
10,241g
113 CS · 4.6/m
Relative#00003
Cassiopeia · Mid
2 / 6 / 4
30% KP
15,365
17.9% share
8,643g
190 CS · 7.8/m
Barsas#BRAND
Brand · ADC
9 / 6 / 4
65% KP
24,876
29% share
11,459g
173 CS · 7.1/m
FerchisTeemo#Perch
Bard · Support
1 / 9 / 10
55% KP
11,289
13.2% share
6,827g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
