Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 51 days ago
9 / 4 / 13
K / D / A
62.9%
Kill participation
1,273.7
Damage / min
15,594g
514.9 gold / min
36
8 placed · 8 cleared
285
9.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJL Ragner#Rago1
Akali · Top
9 / 6 / 6
51.7% KP
33,901
32.1% share
14,041g
209 CS · 6.9/m
G2 SkewMond#3327
Lee Sin · Jungle
8 / 5 / 8
55.2% KP
20,420
19.3% share
13,214g
213 CS · 7/m
MagiFelix5#EUW
Galio · Mid
2 / 5 / 9
37.9% KP
14,288
13.5% share
9,670g
200 CS · 6.6/m
Slendo#DAC
Draven · ADC
8 / 11 / 4
41.4% KP
21,227
20.1% share
15,709g
254 CS · 8.4/m
Jeyrus#Jey
Janna · Support
2 / 9 / 22
82.8% KP
15,926
15.1% share
9,529g
23 CS · 0.8/m
Red side
VictoryAitchAre#6767
Darius · Top
2 / 5 / 4
17.1% KP
12,874
9.9% share
10,360g
192 CS · 6.3/m
pure devotion#天下無双
Qiyana · Jungle
16 / 6 / 7
65.7% KP
42,304
32.5% share
19,060g
236 CS · 7.8/m
Po Gap#EUW
Aurora · Mid
9 / 4 / 13
62.9% KP
38,571
29.6% share
15,594g
285 CS · 9.4/m
Strode#1508
Mel · ADC
6 / 6 / 6
34.3% KP
27,714
21.3% share
14,568g
285 CS · 9.4/m
KappaChungiLungi#DELUX
Trundle · Support
2 / 8 / 15
48.6% KP
8,816
6.8% share
9,916g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
