Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 50 days ago
3 / 6 / 8
K / D / A
40.7%
Kill participation
602.3
Damage / min
10,199g
356.8 gold / min
18
13 placed · 1 cleared
219
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPOLSKA ZYLETA#6767
Gragas · Top
1 / 8 / 10
30.6% KP
16,542
12.7% share
9,510g
153 CS · 5.4/m
zyzz mentalty#1777
Ambessa · Jungle
11 / 5 / 10
58.3% KP
29,240
22.4% share
13,424g
178 CS · 6.2/m
Tom Pearl#EUWW
Galio · Mid
5 / 4 / 9
38.9% KP
24,834
19% share
11,848g
191 CS · 6.7/m
KC Kamiloo#FIRE
Kai'Sa · ADC
12 / 5 / 9
58.3% KP
43,100
33% share
18,027g
261 CS · 9.1/m
140 6#2027
Pantheon · Support
7 / 5 / 12
52.8% KP
16,951
13% share
10,811g
11 CS · 0.4/m
Red side
DefeatLalle#Lalle
Anivia · Top
3 / 9 / 10
48.1% KP
18,251
19.3% share
9,367g
144 CS · 5/m
ΓAΜAΘ#EUW
Qiyana · Jungle
7 / 8 / 2
33.3% KP
21,331
22.5% share
13,342g
196 CS · 6.9/m
Po Gap#EUW
Swain · Mid
3 / 6 / 8
40.7% KP
17,217
18.2% share
10,199g
219 CS · 7.7/m
RAIKO KATA KING#KATA
Katarina · ADC
12 / 7 / 5
63% KP
32,295
34.1% share
16,570g
198 CS · 6.9/m
LightMistress#3491
Renata Glasc · Support
2 / 7 / 16
66.7% KP
5,623
5.9% share
8,911g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
