Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 49 days ago
4 / 8 / 11
K / D / A
38.5%
Kill participation
757.3
Damage / min
14,266g
389.1 gold / min
51
18 placed · 8 cleared
259
7.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShe ball#Looca
Kled · Top
4 / 8 / 6
28.6% KP
17,763
13.1% share
12,178g
241 CS · 6.6/m
mray21#EUW
Rek'Sai · Jungle
8 / 8 / 7
42.9% KP
22,042
16.3% share
15,691g
223 CS · 6.1/m
Tom Pearl#EUWW
Galio · Mid
9 / 8 / 10
54.3% KP
33,635
24.8% share
15,607g
221 CS · 6/m
STICKYFINGER#ARI
Jhin · ADC
11 / 5 / 11
62.9% KP
41,336
30.5% share
18,588g
333 CS · 9.1/m
darkchri99#EUW
Lux · Support
3 / 10 / 16
54.3% KP
20,665
15.3% share
10,382g
23 CS · 0.6/m
Red side
VictoryBAR CHUPITO#SELE
Olaf · Top
5 / 2 / 9
35.9% KP
28,702
15.4% share
16,356g
319 CS · 8.7/m
Markus#COYS
Qiyana · Jungle
15 / 7 / 9
61.5% KP
53,459
28.7% share
21,322g
262 CS · 7.1/m
Caramel#1811
Smolder · Mid
14 / 7 / 6
51.3% KP
58,023
31.2% share
20,528g
407 CS · 11.1/m
Po Gap#EUW
Hwei · ADC
4 / 8 / 11
38.5% KP
27,766
14.9% share
14,266g
259 CS · 7.1/m
TwTv Lathyrus#EUW01
Bard · Support
1 / 11 / 20
53.8% KP
18,090
9.7% share
11,227g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
