Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 49 days ago
5 / 2 / 4
K / D / A
52.9%
Kill participation
423.5
Damage / min
8,699g
416.2 gold / min
24
12 placed · 1 cleared
146
7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtvjvmei#HELLO
Ambessa · Top
2 / 5 / 3
29.4% KP
11,037
19.8% share
7,434g
151 CS · 7.2/m
Po Gap#EUW
Lee Sin · Jungle
5 / 2 / 4
52.9% KP
8,851
15.9% share
8,699g
146 CS · 7/m
KC Kamiloo#FIRE
Locke · Mid
5 / 5 / 3
47.1% KP
12,538
22.5% share
9,554g
189 CS · 9/m
Fred#yuki
Jhin · ADC
3 / 6 / 3
35.3% KP
8,481
15.2% share
7,728g
153 CS · 7.3/m
Knurble Lux#EUW
Lux · Support
2 / 4 / 6
47.1% KP
14,750
26.5% share
5,986g
33 CS · 1.6/m
Red side
VictoryFinn#0306
Irelia · Top
7 / 5 / 1
36.4% KP
15,515
26.1% share
11,154g
190 CS · 9.1/m
Toasty#G2WIN
Nocturne · Jungle
7 / 2 / 6
59.1% KP
11,936
20.1% share
10,763g
173 CS · 8.3/m
MathisV#ARCHE
Orianna · Mid
2 / 2 / 9
50% KP
11,301
19% share
9,255g
198 CS · 9.5/m
EXOFENG#KNEEL
Jinx · ADC
5 / 3 / 8
59.1% KP
14,881
25% share
10,822g
201 CS · 9.6/m
Sleepin all Day#EUW
Thresh · Support
1 / 5 / 12
59.1% KP
5,794
9.7% share
5,978g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
