Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 45 days ago
11 / 6 / 5
K / D / A
61.5%
Kill participation
1,287
Damage / min
16,895g
547.9 gold / min
40
18 placed · 7 cleared
275
8.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBolemtin#2005
Zaahen · Top
11 / 7 / 6
42.5% KP
28,227
27.3% share
15,435g
237 CS · 7.7/m
TwTv Wakunya#SKAJG
Skarner · Jungle
5 / 3 / 17
55% KP
18,496
17.9% share
13,869g
207 CS · 6.7/m
Shura#TR310
Locke · Mid
15 / 3 / 7
55% KP
25,195
24.4% share
15,493g
225 CS · 7.3/m
chains#free
Ezreal · ADC
7 / 10 / 9
40% KP
25,671
24.9% share
14,351g
229 CS · 7.4/m
Dekap#EUW
Thresh · Support
2 / 4 / 21
57.5% KP
5,638
5.5% share
9,592g
38 CS · 1.2/m
Red side
DefeatWeetabix Enjoyer#4bars
Jax · Top
8 / 7 / 1
34.6% KP
33,761
26.6% share
14,554g
268 CS · 8.7/m
jgkng153#9191
Vi · Jungle
3 / 9 / 7
38.5% KP
13,496
10.7% share
12,360g
221 CS · 7.2/m
twtv laabuk#0124
Syndra · Mid
2 / 9 / 4
23.1% KP
26,886
21.2% share
10,805g
232 CS · 7.5/m
Po Gap#EUW
Kai'Sa · ADC
11 / 6 / 5
61.5% KP
39,682
31.3% share
16,895g
275 CS · 8.9/m
Hungry#444
Pyke · Support
2 / 9 / 10
46.2% KP
12,860
10.2% share
9,238g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
