Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 28 days ago
15 / 4 / 1
K / D / A
42.1%
Kill participation
1,108.9
Damage / min
13,617g
556.9 gold / min
16
8 placed · 0 cleared
196
8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryikyoosdog#chamb
Jayce · Top
14 / 1 / 2
42.1% KP
22,212
23.7% share
14,244g
266 CS · 10.9/m
Joki37#EUW
Sejuani · Jungle
4 / 2 / 10
36.8% KP
16,545
17.7% share
12,483g
214 CS · 8.8/m
Po Gap#EUW
Akali · Mid
15 / 4 / 1
42.1% KP
27,113
29% share
13,617g
196 CS · 8/m
tuokaZ#ece
Tristana · ADC
4 / 7 / 11
39.5% KP
22,379
23.9% share
13,477g
201 CS · 8.2/m
jenson#tuti
Braum · Support
1 / 4 / 16
44.7% KP
5,378
5.7% share
7,986g
15 CS · 0.6/m
Red side
Defeatseptico1#EUW
Irelia · Top
1 / 10 / 0
5.6% KP
9,929
13.7% share
9,105g
227 CS · 9.3/m
Koneser#mymlo
Nocturne · Jungle
3 / 8 / 5
44.4% KP
12,722
17.6% share
9,021g
140 CS · 5.7/m
Naruto Uzumaki#火火火
Cassiopeia · Mid
6 / 6 / 6
66.7% KP
19,241
26.6% share
10,522g
202 CS · 8.3/m
Kite Machine#2015
Yunara · ADC
3 / 7 / 7
55.6% KP
17,345
24% share
11,089g
219 CS · 9/m
Gon Freecss#RRRRR
Pyke · Support
5 / 7 / 10
83.3% KP
13,038
18% share
7,878g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
