Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 23 days ago
3 / 12 / 2
K / D / A
21.7%
Kill participation
658.6
Damage / min
11,110g
352.7 gold / min
27
8 placed · 6 cleared
229
7.3 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRAIKO KATA KING#KATA
Katarina · Top
11 / 5 / 2
56.5% KP
29,006
26.5% share
16,680g
284 CS · 9/m
SpoconeJajeczka#Manda
Talon · Jungle
4 / 8 / 5
39.1% KP
19,860
18.1% share
13,429g
258 CS · 8.2/m
Po Gap#EUW
Jayce · Mid
3 / 12 / 2
21.7% KP
20,746
19% share
11,110g
229 CS · 7.3/m
Kite Machine#2015
Ziggs · ADC
4 / 4 / 5
39.1% KP
27,391
25% share
14,725g
299 CS · 9.5/m
LiL TommyG#EUW
Bard · Support
1 / 5 / 10
47.8% KP
12,434
11.4% share
8,761g
31 CS · 1/m
Red side
Victoryclicking forward#12321
Tristana · Top
1 / 7 / 4
14.7% KP
15,435
11.9% share
13,272g
283 CS · 9/m
Jeykup#xie
Qiyana · Jungle
12 / 4 / 10
64.7% KP
29,465
22.7% share
16,541g
214 CS · 6.8/m
twtv Peng04#NMIXX
Ahri · Mid
15 / 3 / 9
70.6% KP
45,702
35.1% share
16,217g
253 CS · 8/m
Mαster Oogwαy#EUW
Yunara · ADC
5 / 5 / 6
32.4% KP
29,182
22.4% share
17,267g
346 CS · 11/m
Targamas#5555
Lulu · Support
1 / 4 / 18
55.9% KP
10,284
7.9% share
9,748g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
