Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 16 days ago
10 / 3 / 10
K / D / A
46.5%
Kill participation
995.5
Damage / min
13,544g
633.4 gold / min
16
5 placed · 3 cleared
208
9.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKehvo#EUW
Sion · Top
3 / 4 / 5
33.3% KP
14,379
20.2% share
7,696g
156 CS · 7.3/m
zng zng zng#11111
Quinn · Jungle
8 / 9 / 7
62.5% KP
19,350
27.2% share
11,083g
105 CS · 4.9/m
kocham azje#caro
Aurora · Mid
7 / 8 / 2
37.5% KP
14,288
20.1% share
7,942g
135 CS · 6.3/m
content acc#xcz
Yunara · ADC
2 / 11 / 8
41.7% KP
15,133
21.2% share
8,208g
149 CS · 7/m
Antos#2060
Lulu · Support
4 / 11 / 8
50% KP
8,107
11.4% share
6,608g
12 CS · 0.6/m
Red side
VictoryObiDagsYTB#EUW
Jayce · Top
5 / 6 / 11
37.2% KP
22,511
20.8% share
10,231g
168 CS · 7.9/m
i cnat spel#777
Karthus · Jungle
11 / 3 / 14
58.1% KP
25,326
23.4% share
13,962g
249 CS · 11.6/m
Po Gap#EUW
Ahri · Mid
10 / 3 / 10
46.5% KP
21,287
19.7% share
13,544g
208 CS · 9.7/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Tristana · ADC
11 / 6 / 12
53.5% KP
26,792
24.8% share
14,512g
190 CS · 8.9/m
BONJOUR L AMI#mio韩服
Pyke · Support
6 / 6 / 16
51.2% KP
12,115
11.2% share
9,459g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
