Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 15 days ago
2 / 4 / 5
K / D / A
43.8%
Kill participation
590.3
Damage / min
9,905g
428.8 gold / min
13
8 placed · 0 cleared
227
9.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
Ambessa · Top
4 / 3 / 1
16.1% KP
14,230
14.7% share
9,900g
209 CS · 9/m
zng zng zng#11111
Quinn · Jungle
13 / 1 / 10
74.2% KP
27,555
28.4% share
14,937g
190 CS · 8.2/m
EkkoSuna#SUNA
Ekko · Mid
8 / 3 / 3
35.5% KP
20,708
21.4% share
11,598g
198 CS · 8.6/m
HARPOON#goat
Kalista · ADC
5 / 5 / 11
51.6% KP
25,351
26.2% share
13,976g
238 CS · 10.3/m
mog supp#MOG
Thresh · Support
1 / 4 / 17
58.1% KP
9,047
9.3% share
7,976g
26 CS · 1.1/m
Red side
DefeatCHINESE PALCO#NA1
Garen · Top
2 / 6 / 1
18.8% KP
13,498
21.5% share
8,234g
186 CS · 8.1/m
휘드스#Rank1
Elise · Jungle
9 / 8 / 4
81.3% KP
15,077
24% share
11,026g
140 CS · 6.1/m
Po Gap#EUW
Yone · Mid
2 / 4 / 5
43.8% KP
13,635
21.7% share
9,905g
227 CS · 9.8/m
PaoPao lol#TwTv
Aurelion Sol · ADC
1 / 7 / 8
56.3% KP
12,713
20.2% share
8,356g
158 CS · 6.8/m
Dekap#EUW
Blitzcrank · Support
2 / 7 / 7
56.3% KP
7,901
12.6% share
6,569g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
