Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 13 days ago
16 / 1 / 5
K / D / A
67.7%
Kill participation
1,660.5
Damage / min
14,155g
601.5 gold / min
15
7 placed · 2 cleared
218
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRick Sanchez#RAGO
Yorick · Top
2 / 6 / 2
28.6% KP
14,264
23.9% share
8,554g
175 CS · 7.4/m
GPLAY Sammanan#PRIME
Jarvan IV · Jungle
3 / 6 / 9
85.7% KP
12,202
20.4% share
9,636g
158 CS · 6.7/m
baumbaumbaumi#EUW
Syndra · Mid
4 / 6 / 0
28.6% KP
17,342
29.1% share
10,607g
206 CS · 8.8/m
SineriasCoaching#EUW
Yasuo · ADC
4 / 7 / 2
42.9% KP
12,380
20.7% share
9,983g
196 CS · 8.3/m
Hungry#444
Alistar · Support
1 / 6 / 4
35.7% KP
3,498
5.9% share
5,792g
22 CS · 0.9/m
Red side
VictoryBrrou Swain#EUW
Jayce · Top
4 / 5 / 5
29% KP
18,462
18.8% share
10,297g
202 CS · 8.6/m
TTV Guli#00000
Shyvana · Jungle
7 / 2 / 9
51.6% KP
22,147
22.6% share
12,654g
217 CS · 9.2/m
Po Gap#EUW
Akali · Mid
16 / 1 / 5
67.7% KP
39,078
39.9% share
14,155g
218 CS · 9.3/m
mayoeba yabureru#天下無双
Jhin · ADC
3 / 2 / 4
22.6% KP
11,195
11.4% share
11,356g
198 CS · 8.4/m
Passzi#OwO
Bard · Support
1 / 4 / 20
67.7% KP
7,150
7.3% share
7,421g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
