Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 12 days ago
5 / 6 / 10
K / D / A
50%
Kill participation
893.4
Damage / min
10,315g
452.1 gold / min
13
9 placed · 1 cleared
183
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRose Noire#Tears
LeBlanc · Top
3 / 7 / 4
35% KP
13,009
21.2% share
8,698g
182 CS · 8/m
BONG BONG U#2323
Skarner · Jungle
1 / 7 / 6
35% KP
7,727
12.6% share
7,111g
129 CS · 5.7/m
kocham azje#caro
Jayce · Mid
1 / 6 / 2
15% KP
14,577
23.8% share
8,028g
209 CS · 9.2/m
ANB Maged#44444
Mel · ADC
15 / 4 / 0
75% KP
20,501
33.4% share
14,996g
231 CS · 10.1/m
Knurble Lux#EUW
Lux · Support
0 / 6 / 10
50% KP
5,492
9% share
5,882g
28 CS · 1.2/m
Red side
VictoryULTRA INSTINCT#1964
Gragas · Top
3 / 4 / 2
16.7% KP
13,677
17.2% share
10,427g
222 CS · 9.7/m
xia vampire#CN1
Rengar · Jungle
9 / 2 / 5
46.7% KP
13,917
17.5% share
12,692g
197 CS · 8.6/m
alix de souza#1453
Yone · Mid
9 / 2 / 4
43.3% KP
23,780
29.9% share
12,914g
261 CS · 11.4/m
Po Gap#EUW
Hwei · ADC
5 / 6 / 10
50% KP
20,385
25.6% share
10,315g
183 CS · 8/m
TTV reneredo#GiG
Rell · Support
4 / 6 / 14
60% KP
7,878
9.9% share
7,553g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
