Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 11 days ago
0 / 7 / 8
K / D / A
57.1%
Kill participation
656.8
Damage / min
5,702g
249.9 gold / min
67
27 placed · 5 cleared
28
1.2 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCorynorhinus#Bruce
Renekton · Top
7 / 2 / 1
28.6% KP
19,008
21% share
13,763g
243 CS · 10.7/m
Kokoro#1206
Nidalee · Jungle
5 / 1 / 9
50% KP
16,721
18.5% share
11,761g
199 CS · 8.7/m
Mazs#EUW
LeBlanc · Mid
7 / 4 / 7
50% KP
17,940
19.9% share
10,111g
181 CS · 7.9/m
Mαster Oogwαy#EUW
Caitlyn · ADC
8 / 3 / 7
53.6% KP
27,082
30% share
13,784g
226 CS · 9.9/m
KED1111111#1310
Karma · Support
1 / 4 / 11
42.9% KP
9,573
10.6% share
7,010g
30 CS · 1.3/m
Red side
DefeatFaetski#Hera
Ornn · Top
1 / 6 / 1
14.3% KP
11,849
16.5% share
7,264g
169 CS · 7.4/m
Jeykup#xie
Lee Sin · Jungle
6 / 7 / 3
64.3% KP
14,624
20.4% share
10,367g
143 CS · 6.3/m
KC NEXT MIDKING#PANDA
Galio · Mid
4 / 5 / 6
71.4% KP
17,735
24.7% share
9,473g
183 CS · 8/m
Abner#EUW0
Jhin · ADC
3 / 3 / 5
57.1% KP
12,627
17.6% share
9,905g
191 CS · 8.4/m
Po Gap#EUW
Neeko · Support
0 / 7 / 8
57.1% KP
14,986
20.9% share
5,702g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
