Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 11 days ago
6 / 7 / 8
K / D / A
50%
Kill participation
965.8
Damage / min
11,627g
390.4 gold / min
17
9 placed · 1 cleared
223
7.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychains#free
Sylas · Top
6 / 8 / 11
37.8% KP
20,999
13% share
11,677g
185 CS · 6.2/m
Nuno Mendes#2171
Xin Zhao · Jungle
19 / 4 / 10
64.4% KP
41,430
25.7% share
18,037g
236 CS · 7.9/m
UREK MAZINO#ZTMY
Gragas · Mid
11 / 3 / 11
48.9% KP
38,554
23.9% share
16,994g
229 CS · 7.7/m
KED1111111#1310
Ezreal · ADC
8 / 7 / 8
35.6% KP
47,827
29.6% share
14,666g
245 CS · 8.2/m
sindrelolpro2345#EUW
Senna · Support
1 / 6 / 29
66.7% KP
12,709
7.9% share
10,412g
28 CS · 0.9/m
Red side
Defeatdetdert ornn acc#ORNNY
Ornn · Top
7 / 6 / 11
64.3% KP
31,000
21.1% share
11,790g
211 CS · 7.1/m
Krysia#jdisa
Qiyana · Jungle
4 / 9 / 6
35.7% KP
26,747
18.2% share
12,481g
188 CS · 6.3/m
Po Gap#EUW
Galio · Mid
6 / 7 / 8
50% KP
28,765
19.6% share
11,627g
223 CS · 7.5/m
regate#EUW12
Karthus · ADC
7 / 9 / 9
57.1% KP
42,461
28.9% share
13,243g
218 CS · 7.3/m
Walid Georgey#EUW
Camille · Support
4 / 14 / 11
53.6% KP
17,699
12.1% share
9,811g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
