Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 10 days ago
13 / 1 / 7
K / D / A
57.1%
Kill participation
1,337.1
Damage / min
13,127g
570.7 gold / min
19
6 placed · 0 cleared
247
10.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWelyn#TWTV
Aurelion Sol · Top
6 / 4 / 1
63.6% KP
14,676
25.2% share
9,626g
170 CS · 7.4/m
Toffe#ren
Jayce · Jungle
2 / 10 / 6
72.7% KP
15,040
25.9% share
9,221g
142 CS · 6.2/m
Twtv yurosmid#00019
Zoe · Mid
1 / 7 / 6
63.6% KP
14,499
24.9% share
7,187g
156 CS · 6.8/m
TakeSet sama#srhy
Jhin · ADC
2 / 4 / 4
54.5% KP
8,578
14.7% share
9,897g
211 CS · 9.2/m
Quicksie#EUW
Nautilus · Support
0 / 10 / 5
45.5% KP
5,387
9.3% share
5,183g
23 CS · 1/m
Red side
VictoryBlackhero1#EUW
Fizz · Top
5 / 2 / 6
31.4% KP
12,522
15.2% share
10,685g
179 CS · 7.8/m
Kite Machine#2015
Jarvan IV · Jungle
9 / 1 / 13
62.9% KP
14,750
17.9% share
13,391g
212 CS · 9.2/m
Po Gap#EUW
Yone · Mid
13 / 1 / 7
57.1% KP
30,753
37.2% share
13,127g
247 CS · 10.7/m
N Y X E S#00001
Seraphine · ADC
4 / 3 / 15
54.3% KP
15,027
18.2% share
10,944g
172 CS · 7.5/m
farfetch#296
Sylas · Support
4 / 4 / 9
37.1% KP
9,566
11.6% share
7,615g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
