Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 9 days ago
17 / 11 / 12
K / D / A
50%
Kill participation
1,232.2
Damage / min
19,628g
460.2 gold / min
42
19 placed · 6 cleared
300
7 CS / min
Objective control
4
Dragons
3
Baron
10
Towers
5
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV KAAGAROO#kag
Trundle · Top
8 / 7 / 18
44.1% KP
18,854
8.7% share
18,444g
281 CS · 6.6/m
emily#sheep
Jarvan IV · Jungle
15 / 11 / 28
72.9% KP
53,375
24.8% share
21,404g
281 CS · 6.6/m
TwTv LadicusVibe#Vayne
Twitch · Mid
8 / 18 / 15
39% KP
33,546
15.6% share
16,608g
225 CS · 5.3/m
Predator 05#EUW
Karthus · ADC
17 / 10 / 19
61% KP
68,723
31.9% share
23,891g
321 CS · 7.5/m
Toffe#ren
Vel'Koz · Support
11 / 12 / 18
49.2% KP
41,036
19% share
17,337g
112 CS · 2.6/m
Red side
DefeatLightFall#GOD
Jayce · Top
9 / 13 / 8
29.3% KP
34,253
16.9% share
18,010g
349 CS · 8.2/m
Ahsokaa#EUW
Zyra · Jungle
11 / 15 / 15
44.8% KP
40,216
19.9% share
18,044g
267 CS · 6.3/m
Po Gap#EUW
Aurora · Mid
17 / 11 / 12
50% KP
52,554
26% share
19,628g
300 CS · 7/m
Abner#EUW0
Jhin · ADC
17 / 6 / 21
65.5% KP
63,099
31.2% share
26,422g
363 CS · 8.5/m
Mumei Kaneshige#ランク1
Alistar · Support
4 / 14 / 30
58.6% KP
12,269
6.1% share
13,559g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
