Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 9 days ago
4 / 10 / 12
K / D / A
55.2%
Kill participation
1,080.7
Damage / min
12,272g
360.8 gold / min
30
13 placed · 3 cleared
239
7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
11 / 0 / 11
39.3% KP
26,051
15.5% share
16,475g
268 CS · 7.9/m
BONG BONG U#2323
Ambessa · Jungle
9 / 5 / 16
44.6% KP
39,449
23.5% share
16,588g
248 CS · 7.3/m
RAIKO KATA KING#KATA
Katarina · Mid
13 / 9 / 10
41.1% KP
41,573
24.7% share
14,422g
191 CS · 5.6/m
content acc#xcz
Viktor · ADC
17 / 6 / 21
67.9% KP
47,402
28.2% share
19,294g
215 CS · 6.3/m
DONT GET C#EUW
Karma · Support
6 / 9 / 33
69.6% KP
13,625
8.1% share
12,669g
33 CS · 1/m
Red side
DefeatSwiT#ZEUS
Camille · Top
5 / 8 / 1
20.7% KP
24,518
16.9% share
14,030g
283 CS · 8.3/m
Jeykup#xie
Graves · Jungle
6 / 6 / 10
55.2% KP
33,313
23% share
15,877g
285 CS · 8.4/m
Po Gap#EUW
Ahri · Mid
4 / 10 / 12
55.2% KP
36,762
25.4% share
12,272g
239 CS · 7/m
TwTv LadicusVibe#Vayne
Twitch · ADC
13 / 17 / 7
69% KP
38,394
26.5% share
15,615g
185 CS · 5.4/m
HMB Click#CPT
Rell · Support
1 / 15 / 15
55.2% KP
11,963
8.3% share
9,229g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
