Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 8 days ago
4 / 10 / 6
K / D / A
50%
Kill participation
704.4
Damage / min
9,267g
384.8 gold / min
21
10 placed · 2 cleared
175
7.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhellcat13#him
Vayne · Top
8 / 4 / 4
27.3% KP
17,361
16.5% share
10,903g
177 CS · 7.3/m
百折不挠#QSH
Talon · Jungle
10 / 5 / 14
54.5% KP
20,513
19.4% share
14,170g
238 CS · 9.9/m
Jättipekoni#xmeal
Syndra · Mid
7 / 2 / 15
50% KP
21,352
20.2% share
10,812g
183 CS · 7.6/m
Destru#KING
Jinx · ADC
16 / 4 / 16
72.7% KP
36,630
34.7% share
16,319g
217 CS · 9/m
ALBANIAN#iLevi
Rell · Support
3 / 5 / 36
88.6% KP
9,625
9.1% share
9,714g
18 CS · 0.7/m
Red side
DefeatCaptain Iglo#Plank
Gangplank · Top
3 / 5 / 3
30% KP
14,827
21.7% share
12,412g
214 CS · 8.9/m
keep good mental#07113
Elise · Jungle
7 / 9 / 5
60% KP
12,920
18.9% share
10,585g
132 CS · 5.5/m
Po Gap#EUW
Yone · Mid
4 / 10 / 6
50% KP
16,965
24.8% share
9,267g
175 CS · 7.3/m
Machine#1011
Ezreal · ADC
4 / 8 / 5
45% KP
18,968
27.7% share
10,501g
191 CS · 7.9/m
2 8 2 7 2 9 4 2#56887
Braum · Support
2 / 12 / 13
75% KP
4,771
7% share
7,428g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
