Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 7 days ago
8 / 9 / 8
K / D / A
39%
Kill participation
1,192.1
Damage / min
12,742g
440.4 gold / min
25
11 placed · 2 cleared
213
7.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
7 / 3 / 14
51.2% KP
31,535
20.6% share
13,669g
255 CS · 8.8/m
OLEG INSEC#OLEG
Cho'Gath · Jungle
10 / 3 / 9
46.3% KP
24,040
15.7% share
13,705g
215 CS · 7.4/m
Po Gap#EUW
Zed · Mid
8 / 9 / 8
39% KP
34,492
22.6% share
12,742g
213 CS · 7.4/m
Felony For Abuse#EUW
Smolder · ADC
15 / 5 / 10
61% KP
55,766
36.5% share
18,401g
247 CS · 8.5/m
Dimillio#LbIc
Thresh · Support
1 / 3 / 25
63.4% KP
6,973
4.6% share
9,077g
28 CS · 1/m
Red side
DefeatAhsokaa#EUW
Sion · Top
5 / 9 / 7
57.1% KP
30,578
27.5% share
16,053g
277 CS · 9.6/m
SMRADOCH ZICSSI#EUW
Jarvan IV · Jungle
4 / 5 / 10
66.7% KP
19,003
17.1% share
13,573g
244 CS · 8.4/m
MagiFelix5#EUW
Yone · Mid
2 / 8 / 4
28.6% KP
21,561
19.4% share
9,946g
210 CS · 7.3/m
kocham azje#caro
Ekko · ADC
6 / 7 / 7
61.9% KP
27,998
25.1% share
13,085g
208 CS · 7.2/m
TwTv Lathyrus#EUW01
Bard · Support
4 / 12 / 10
66.7% KP
12,238
11% share
9,240g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
