Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 5 days ago
7 / 11 / 4
K / D / A
52.4%
Kill participation
994.7
Damage / min
11,988g
450.1 gold / min
20
10 placed · 1 cleared
170
6.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPatecWariatec#RL9
Syndra · Top
5 / 7 / 5
22.2% KP
22,834
16.9% share
11,186g
196 CS · 7.4/m
twtv Twilon#끝까지간다
Talon · Jungle
16 / 5 / 13
64.4% KP
33,686
24.9% share
15,371g
215 CS · 8.1/m
ocsaV#EUW
Orianna · Mid
9 / 2 / 15
53.3% KP
31,105
23% share
12,520g
240 CS · 9/m
Abner#EUW0
Xayah · ADC
12 / 5 / 9
46.7% KP
38,327
28.3% share
15,695g
219 CS · 8.2/m
Targamas#5555
Rakan · Support
3 / 2 / 32
77.8% KP
9,501
7% share
9,590g
28 CS · 1.1/m
Red side
DefeatSHG kpR#ZAZUN
Akali · Top
10 / 4 / 3
61.9% KP
21,871
24.4% share
13,043g
227 CS · 8.5/m
Porkarim#fent
Hecarim · Jungle
3 / 9 / 8
52.4% KP
24,631
27.5% share
11,253g
187 CS · 7/m
R1 TWP#EUW
Yone · Mid
1 / 9 / 4
23.8% KP
8,191
9.1% share
9,542g
200 CS · 7.5/m
Po Gap#EUW
Hwei · ADC
7 / 11 / 4
52.4% KP
26,491
29.6% share
11,988g
170 CS · 6.4/m
zng zng zng#11111
Nautilus · Support
0 / 12 / 14
66.7% KP
8,402
9.4% share
7,367g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
