Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 3 days ago
2 / 5 / 4
K / D / A
46.2%
Kill participation
828.9
Damage / min
7,789g
360.6 gold / min
12
8 placed · 1 cleared
156
7.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeleOmneSanctum#Nihil
Aatrox · Top
2 / 6 / 2
30.8% KP
15,495
23.6% share
8,511g
178 CS · 8.2/m
rien compris#1312
Rengar · Jungle
5 / 9 / 3
61.5% KP
12,619
19.2% share
9,017g
129 CS · 6/m
Po Gap#EUW
Galio · Mid
2 / 5 / 4
46.2% KP
17,904
27.3% share
7,789g
156 CS · 7.2/m
TwTv CastFM#Puff
Jhin · ADC
2 / 7 / 3
38.5% KP
9,411
14.3% share
7,396g
141 CS · 6.5/m
9ball enjoyer#EUW12
LeBlanc · Support
2 / 7 / 5
53.8% KP
10,183
15.5% share
6,474g
25 CS · 1.2/m
Red side
VictoryBlackhero1#EUW
Fizz · Top
6 / 2 / 5
32.4% KP
15,236
18.7% share
9,326g
137 CS · 6.3/m
ismααα#EUW
Vi · Jungle
12 / 2 / 7
55.9% KP
20,950
25.8% share
12,091g
155 CS · 7.2/m
ovine hall#777
Ekko · Mid
8 / 3 / 4
35.3% KP
18,539
22.8% share
12,246g
221 CS · 10.2/m
Cambodian Ranger#BACK
Kai'Sa · ADC
6 / 2 / 8
41.2% KP
17,961
22.1% share
11,137g
155 CS · 7.2/m
Kvaratskhelia#Guggu
Nautilus · Support
2 / 4 / 20
64.7% KP
8,666
10.7% share
7,608g
12 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
