Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 139 days ago
1 / 13 / 26
K / D / A
67.5%
Kill participation
388.9
Damage / min
9,592g
327.2 gold / min
114
44 placed · 8 cleared
24
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrystal Rose#Kizz
K'Sante · Top
1 / 9 / 7
21.1% KP
14,184
11.8% share
8,528g
162 CS · 5.5/m
Exultion#NA1
Nocturne · Jungle
2 / 7 / 11
34.2% KP
15,997
13.3% share
11,001g
209 CS · 7.1/m
T Bone#HxH
Diana · Mid
15 / 7 / 3
47.4% KP
30,028
24.9% share
15,266g
220 CS · 7.5/m
FREE PALESTINE#humzh
Sivir · ADC
9 / 8 / 18
71.1% KP
41,749
34.7% share
16,015g
234 CS · 8/m
Kodeki#こうべ
Rakan · Support
11 / 9 / 17
73.7% KP
18,479
15.3% share
11,401g
29 CS · 1/m
Red side
VictoryThanatoes#kr2
Gnar · Top
9 / 3 / 9
45% KP
37,335
28.9% share
16,316g
295 CS · 10.1/m
Stinny#Stin
Rengar · Jungle
10 / 9 / 10
50% KP
27,526
21.3% share
14,436g
183 CS · 6.2/m
XiaoLaoBanToilet#CN1
Ekko · Mid
13 / 5 / 8
52.5% KP
29,670
23% share
16,363g
274 CS · 9.3/m
Etiniyc#Cyns
Seraphine · ADC
7 / 8 / 17
60% KP
23,086
17.9% share
13,007g
176 CS · 6/m
REDEMPTION#lmao
Alistar · Support
1 / 13 / 26
67.5% KP
11,400
8.8% share
9,592g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
