Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 137 days ago
2 / 11 / 9
K / D / A
42.3%
Kill participation
461.4
Damage / min
7,255g
255.9 gold / min
81
34 placed · 6 cleared
18
0.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv perryjg#NA1
Viego · Top
13 / 3 / 5
47.4% KP
32,548
24.3% share
16,577g
253 CS · 8.9/m
Potluck#swag
Nasus · Jungle
8 / 3 / 13
55.3% KP
30,072
22.5% share
13,023g
199 CS · 7/m
little boss#rrr
Aatrox · Mid
10 / 4 / 14
63.2% KP
35,884
26.8% share
13,023g
177 CS · 6.2/m
SpongeBobBigGuy#Pants
Diana · ADC
7 / 11 / 6
34.2% KP
27,925
20.9% share
11,274g
166 CS · 5.9/m
kurfyou#NA2
Soraka · Support
0 / 5 / 21
55.3% KP
7,240
5.4% share
8,400g
23 CS · 0.8/m
Red side
Defeataadam#0051
Vayne · Top
5 / 10 / 2
26.9% KP
29,149
22.1% share
12,205g
227 CS · 8/m
sry#99999
Hecarim · Jungle
5 / 7 / 6
42.3% KP
28,338
21.4% share
11,656g
205 CS · 7.2/m
the pob#NA1
Cassiopeia · Mid
5 / 4 / 6
42.3% KP
32,755
24.8% share
12,604g
257 CS · 9.1/m
Choonja#1103
Mel · ADC
9 / 6 / 6
57.7% KP
28,816
21.8% share
14,046g
245 CS · 8.6/m
REDEMPTION#lmao
Tahm Kench · Support
2 / 11 / 9
42.3% KP
13,082
9.9% share
7,255g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
