Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 137 days ago
1 / 4 / 13
K / D / A
56%
Kill participation
767.4
Damage / min
9,536g
408.7 gold / min
20
9 placed · 1 cleared
182
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnarkyy#krule
Tryndamere · Top
4 / 5 / 2
46.2% KP
11,846
24.3% share
10,753g
232 CS · 9.9/m
Veiga#PCC
Pantheon · Jungle
3 / 3 / 3
46.2% KP
9,394
19.3% share
8,635g
154 CS · 6.6/m
Sudden#NA2
Taliyah · Mid
5 / 5 / 2
53.8% KP
16,897
34.7% share
9,613g
210 CS · 9/m
Yellow Hawk#Jhin
Xayah · ADC
0 / 5 / 2
15.4% KP
5,900
12.1% share
7,152g
156 CS · 6.7/m
ELOMaxxing#STACY
Alistar · Support
1 / 7 / 7
61.5% KP
4,634
9.5% share
6,649g
19 CS · 0.8/m
Red side
VictoryREDEMPTION#lmao
Malphite · Top
1 / 4 / 13
56% KP
17,906
23.6% share
9,536g
182 CS · 7.8/m
Timescrollnom#NA1
Viego · Jungle
4 / 1 / 8
48% KP
7,030
9.3% share
10,806g
201 CS · 8.6/m
March#lucky
Viktor · Mid
1 / 4 / 6
28% KP
8,683
11.5% share
8,776g
185 CS · 7.9/m
LYON Berserker#ddd
Jinx · ADC
18 / 2 / 6
96% KP
35,730
47.1% share
17,058g
246 CS · 10.5/m
BuinyuinNA#NA1
Thresh · Support
1 / 2 / 20
84% KP
6,473
8.5% share
7,757g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
