Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 137 days ago
0 / 12 / 15
K / D / A
46.9%
Kill participation
375.7
Damage / min
9,001g
295.4 gold / min
119
49 placed · 13 cleared
30
1 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBOROS#2ppl
Fiora · Top
13 / 6 / 8
65.6% KP
42,978
32.1% share
18,995g
252 CS · 8.3/m
Pate Baguette#3Ts
Ekko · Jungle
9 / 7 / 10
59.4% KP
25,177
18.8% share
14,987g
211 CS · 6.9/m
2wfrevdxsc#NA1
Kalista · Mid
7 / 6 / 6
40.6% KP
27,630
20.7% share
16,328g
290 CS · 9.5/m
Hazel#frost
Zyra · ADC
3 / 7 / 12
46.9% KP
26,451
19.8% share
12,181g
200 CS · 6.6/m
REDEMPTION#lmao
Bard · Support
0 / 12 / 15
46.9% KP
11,447
8.6% share
9,001g
30 CS · 1/m
Red side
DefeatWistfully#663
Urgot · Top
9 / 10 / 5
36.8% KP
23,938
21.4% share
13,512g
234 CS · 7.7/m
french police#NA1
Jarvan IV · Jungle
4 / 6 / 17
55.3% KP
16,571
14.8% share
11,831g
191 CS · 6.3/m
AnchovyisAnchovy#akali
Akali · Mid
14 / 6 / 8
57.9% KP
33,210
29.7% share
13,662g
205 CS · 6.7/m
ItzYoru#help
Jhin · ADC
8 / 7 / 15
60.5% KP
29,862
26.7% share
13,968g
242 CS · 7.9/m
BuinyuinNA#NA1
Thresh · Support
3 / 4 / 27
78.9% KP
8,337
7.4% share
9,290g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
