Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 134 days ago
4 / 9 / 14
K / D / A
54.5%
Kill participation
405.4
Damage / min
11,101g
364.6 gold / min
121
61 placed · 12 cleared
25
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKers#Mint
Yone · Top
8 / 6 / 5
29.5% KP
45,000
28.9% share
15,264g
291 CS · 9.6/m
Aeon#NA3
Rengar · Jungle
10 / 10 / 10
45.5% KP
22,883
14.7% share
14,486g
200 CS · 6.6/m
BRAMPTON EKKO#NA1
Ekko · Mid
15 / 6 / 5
45.5% KP
35,042
22.5% share
14,613g
187 CS · 6.1/m
IMainValorant#NA1
Swain · ADC
11 / 4 / 19
68.2% KP
41,890
26.9% share
15,492g
189 CS · 6.2/m
TheLostOne9#NA1
Zilean · Support
0 / 7 / 36
81.8% KP
10,849
7% share
10,656g
30 CS · 1/m
Red side
DefeatSinningnWinning#Salam
Cho'Gath · Top
3 / 5 / 4
21.2% KP
22,748
18.4% share
11,108g
195 CS · 6.4/m
sry#99999
Talon · Jungle
10 / 11 / 13
69.7% KP
31,185
25.2% share
15,282g
235 CS · 7.7/m
qwer3#CN1
Sylas · Mid
9 / 7 / 7
48.5% KP
31,558
25.5% share
13,733g
201 CS · 6.6/m
mcqueen69#993
Twitch · ADC
7 / 12 / 8
45.5% KP
25,774
20.9% share
13,535g
164 CS · 5.4/m
REDEMPTION#lmao
Pyke · Support
4 / 9 / 14
54.5% KP
12,343
10% share
11,101g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
