Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Defeat
Ranked Solo/Duo · 134 days ago
2 / 4 / 28
K / D / A
81.1%
Kill participation
456.9
Damage / min
13,758g
329.1 gold / min
119
55 placed · 3 cleared
15
0.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
3
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAugust Alsina#NA2
Jayce · Top
23 / 8 / 12
74.5% KP
76,649
37.4% share
25,928g
420 CS · 10/m
TSM PubeSlayer#NA1
Talon · Jungle
11 / 8 / 18
61.7% KP
51,897
25.3% share
20,099g
358 CS · 8.6/m
Lukai#DOGA
Orianna · Mid
8 / 9 / 16
51.1% KP
29,200
14.2% share
16,044g
236 CS · 5.6/m
qad#NA1
Senna · ADC
4 / 5 / 18
46.8% KP
32,439
15.8% share
19,026g
314 CS · 7.5/m
KOYASH#MyG
Maokai · Support
1 / 8 / 31
68.1% KP
14,901
7.3% share
11,213g
19 CS · 0.5/m
Red side
DefeatSniged420#NA1
Xin Zhao · Top
1 / 14 / 6
18.9% KP
17,366
9.5% share
14,084g
248 CS · 5.9/m
胖小海#na2
Graves · Jungle
9 / 7 / 9
48.6% KP
53,864
29.4% share
21,274g
348 CS · 8.3/m
Bad Apple#2nd
Akali · Mid
6 / 13 / 5
29.7% KP
31,637
17.3% share
13,820g
223 CS · 5.3/m
Doji#0816
Zeri · ADC
19 / 9 / 7
70.3% KP
61,335
33.5% share
25,625g
325 CS · 7.8/m
REDEMPTION#lmao
Yuumi · Support
2 / 4 / 28
81.1% KP
19,097
10.4% share
13,758g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
