Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 133 days ago
5 / 5 / 10
K / D / A
51.7%
Kill participation
566.7
Damage / min
12,078g
509.6 gold / min
16
8 placed · 1 cleared
199
8.4 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRealSchon#11A
Sylas · Top
5 / 8 / 5
34.5% KP
21,983
27.4% share
9,974g
153 CS · 6.5/m
The Sargent GG#carry
Gwen · Jungle
15 / 4 / 9
82.8% KP
28,739
35.9% share
15,899g
193 CS · 8.1/m
HowOldWasAisha#ISLM
Twisted Fate · Mid
3 / 6 / 8
37.9% KP
10,533
13.1% share
10,138g
156 CS · 6.6/m
REDEMPTION#lmao
Jhin · ADC
5 / 5 / 10
51.7% KP
13,431
16.8% share
12,078g
199 CS · 8.4/m
beatvevery#BTE
Zilean · Support
1 / 3 / 17
62.1% KP
5,457
6.8% share
7,152g
22 CS · 0.9/m
Red side
DefeatWorld Leader#69420
Singed · Top
5 / 9 / 5
38.5% KP
20,755
26.9% share
9,869g
180 CS · 7.6/m
Ken Kaneki#daddy
Viego · Jungle
6 / 5 / 6
46.2% KP
11,773
15.3% share
10,418g
190 CS · 8/m
Juked#9001
Kennen · Mid
9 / 8 / 3
46.2% KP
22,970
29.8% share
10,976g
162 CS · 6.8/m
赤羽 红岚#牢不可破
Qiyana · ADC
4 / 5 / 5
34.6% KP
14,163
18.4% share
9,543g
177 CS · 7.5/m
Timelined#NA1
Nautilus · Support
2 / 3 / 11
50% KP
7,427
9.6% share
7,007g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
