Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 133 days ago
4 / 14 / 14
K / D / A
54.5%
Kill participation
226.5
Damage / min
8,958g
277.3 gold / min
127
68 placed · 7 cleared
18
0.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMOONGOON#JGDF
K'Sante · Top
9 / 6 / 13
44% KP
26,718
17% share
15,505g
197 CS · 6.1/m
Cloudee#1234
Graves · Jungle
23 / 3 / 13
72% KP
49,054
31.2% share
22,350g
318 CS · 9.8/m
BorderJumper24#Jump
Taliyah · Mid
5 / 8 / 16
42% KP
25,246
16% share
13,346g
237 CS · 7.3/m
Vicarius#7o7
Sivir · ADC
10 / 7 / 16
52% KP
39,389
25% share
17,714g
268 CS · 8.3/m
peach and goma#gomi
Sona · Support
3 / 9 / 25
56% KP
16,990
10.8% share
10,502g
23 CS · 0.7/m
Red side
DefeatI belong to#mommy
Gwen · Top
10 / 9 / 5
45.5% KP
37,668
27.9% share
15,063g
234 CS · 7.2/m
hze#728
Talon · Jungle
11 / 15 / 8
57.6% KP
34,494
25.5% share
15,876g
184 CS · 5.7/m
Comrade#USSSR
Viktor · Mid
6 / 6 / 14
60.6% KP
34,990
25.9% share
13,861g
247 CS · 7.6/m
Lachyman22#NA1
Ezreal · ADC
2 / 6 / 10
36.4% KP
20,623
15.3% share
12,847g
246 CS · 7.6/m
REDEMPTION#lmao
Alistar · Support
4 / 14 / 14
54.5% KP
7,317
5.4% share
8,958g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
