Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 132 days ago
3 / 7 / 21
K / D / A
72.7%
Kill participation
408.3
Damage / min
10,929g
310.3 gold / min
148
66 placed · 16 cleared
38
1.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlex55137#NA1
Ornn · Top
5 / 3 / 5
30.3% KP
14,588
11.9% share
12,225g
222 CS · 6.3/m
Fatorix#Akemi
Lee Sin · Jungle
7 / 9 / 13
60.6% KP
24,635
20.1% share
15,199g
228 CS · 6.5/m
XiaoDanny#100
Syndra · Mid
15 / 4 / 9
72.7% KP
48,411
39.5% share
19,430g
326 CS · 9.3/m
omona#002
Xerath · ADC
3 / 8 / 8
33.3% KP
20,534
16.8% share
12,809g
231 CS · 6.6/m
REDEMPTION#lmao
Alistar · Support
3 / 7 / 21
72.7% KP
14,380
11.7% share
10,929g
38 CS · 1.1/m
Red side
VictoryS1Vayne#BiH
Vayne · Top
13 / 7 / 0
41.9% KP
33,406
25% share
23,098g
308 CS · 8.7/m
Lemon#IZY
Jayce · Jungle
8 / 3 / 15
74.2% KP
43,093
32.2% share
19,680g
301 CS · 8.5/m
Only for train#mid
Yone · Mid
3 / 10 / 9
38.7% KP
21,115
15.8% share
13,633g
295 CS · 8.4/m
Laaemel#NA1
Swain · ADC
3 / 7 / 15
58.1% KP
21,383
16% share
13,288g
228 CS · 6.5/m
Lucky Pham#NA1
Camille · Support
4 / 6 / 16
64.5% KP
14,800
11.1% share
10,935g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
