Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 132 days ago
1 / 9 / 4
K / D / A
50%
Kill participation
821.9
Damage / min
7,266g
363.3 gold / min
6
6 placed · 0 cleared
130
6.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJourney#TOP
Yorick · Top
2 / 7 / 1
30% KP
14,474
17.1% share
6,747g
140 CS · 7/m
FERDAAAAAA#1v9
Shyvana · Jungle
4 / 6 / 3
70% KP
19,886
23.5% share
8,356g
148 CS · 7.4/m
ZeroDomain#Kass
Cassiopeia · Mid
1 / 7 / 3
40% KP
21,218
25.1% share
5,909g
129 CS · 6.5/m
REDEMPTION#lmao
Senna · ADC
1 / 9 / 4
50% KP
16,437
19.5% share
7,266g
130 CS · 6.5/m
TymMio#DaHoe
Renata Glasc · Support
2 / 7 / 4
60% KP
12,450
14.7% share
6,265g
22 CS · 1.1/m
Red side
Victoryreze#00002
Irelia · Top
5 / 3 / 1
16.7% KP
12,014
13.4% share
11,428g
209 CS · 10.5/m
IAteASheep#NA1
Skarner · Jungle
3 / 1 / 15
50% KP
9,612
10.7% share
9,298g
140 CS · 7/m
young#0000
Sylas · Mid
4 / 2 / 5
25% KP
14,719
16.5% share
9,154g
154 CS · 7.7/m
Danish Basil#tangy
Vladimir · ADC
24 / 0 / 3
75% KP
46,827
52.4% share
15,981g
180 CS · 9/m
NiteSlayrZ#NA1
Nautilus · Support
0 / 4 / 21
58.3% KP
6,250
7% share
6,367g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
