Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 130 days ago
1 / 12 / 22
K / D / A
65.7%
Kill participation
512.1
Damage / min
9,015g
276.3 gold / min
112
51 placed · 7 cleared
23
0.7 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgosucx#hiiii
Fiora · Top
7 / 11 / 6
37.1% KP
33,214
23.2% share
14,415g
249 CS · 7.6/m
Ken Kaneki#daddy
Elise · Jungle
15 / 8 / 13
80% KP
39,752
27.7% share
18,086g
240 CS · 7.4/m
Artemisa#TBTE
Jarvan IV · Mid
4 / 9 / 12
45.7% KP
24,957
17.4% share
15,118g
232 CS · 7.1/m
mcdonalds intern#2616
Kalista · ADC
8 / 10 / 11
54.3% KP
28,814
20.1% share
16,505g
246 CS · 7.5/m
REDEMPTION#lmao
Nautilus · Support
1 / 12 / 22
65.7% KP
16,713
11.7% share
9,015g
23 CS · 0.7/m
Red side
VictorySexyMisterPotato#NA1
Zed · Top
5 / 9 / 5
20% KP
18,097
11.2% share
13,401g
230 CS · 7/m
Chelouche3#9972
Diana · Jungle
12 / 5 / 16
56% KP
36,589
22.7% share
17,337g
221 CS · 6.8/m
the pob#NA1
Akali · Mid
17 / 8 / 7
48% KP
42,661
26.5% share
18,493g
268 CS · 8.2/m
Shogo#Shog
Senna · ADC
14 / 5 / 19
66% KP
54,110
33.6% share
19,274g
250 CS · 7.7/m
gibson8686#teri
Alistar · Support
2 / 8 / 30
64% KP
9,538
5.9% share
10,704g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
