Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 127 days ago
2 / 7 / 19
K / D / A
48.8%
Kill participation
426.7
Damage / min
10,291g
329.7 gold / min
137
62 placed · 16 cleared
27
0.9 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#kimmy
Ambessa · Top
18 / 6 / 3
48.8% KP
45,082
35.8% share
17,582g
266 CS · 8.5/m
Ranfer#poop
Master Yi · Jungle
8 / 4 / 9
39.5% KP
16,991
13.5% share
15,897g
277 CS · 8.9/m
888#NA2
Katarina · Mid
10 / 10 / 7
39.5% KP
30,267
24% share
12,458g
165 CS · 5.3/m
Hub1012345#NA1
Kalista · ADC
5 / 6 / 13
41.9% KP
20,348
16.1% share
16,500g
289 CS · 9.3/m
REDEMPTION#lmao
Bard · Support
2 / 7 / 19
48.8% KP
13,320
10.6% share
10,291g
27 CS · 0.9/m
Red side
DefeatHampster#NA1
Lissandra · Top
2 / 12 / 9
34.4% KP
15,578
16.1% share
10,866g
210 CS · 6.7/m
The Lion King#K405
Talon · Jungle
11 / 7 / 7
56.3% KP
32,507
33.5% share
17,027g
278 CS · 8.9/m
plex#123
Cassiopeia · Mid
11 / 11 / 7
56.3% KP
23,773
24.5% share
14,207g
241 CS · 7.7/m
Yuriyumilol#NA1
Tristana · ADC
5 / 6 / 7
37.5% KP
16,227
16.7% share
15,909g
256 CS · 8.2/m
FinleyFionaBabli#NA1
Nautilus · Support
3 / 7 / 9
37.5% KP
8,871
9.1% share
8,686g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
