Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 127 days ago
10 / 6 / 7
K / D / A
47.2%
Kill participation
562.3
Damage / min
9,598g
444 gold / min
62
25 placed · 7 cleared
20
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCosmo#1474
Rumble · Top
3 / 7 / 1
25% KP
12,522
21.7% share
7,608g
142 CS · 6.6/m
FirePepGuardiola#NA3
Kha'Zix · Jungle
4 / 8 / 2
37.5% KP
10,225
17.8% share
8,555g
123 CS · 5.7/m
Doc Martens#0328
Ryze · Mid
1 / 6 / 2
18.8% KP
7,804
13.5% share
7,386g
189 CS · 8.7/m
Eria#Yuuto
Yunara · ADC
8 / 10 / 3
68.8% KP
22,014
38.2% share
9,680g
130 CS · 6/m
ruu#min
Lulu · Support
0 / 5 / 12
75% KP
5,038
8.7% share
6,141g
25 CS · 1.2/m
Red side
Victory我才是世一上#2007
Ambessa · Top
3 / 4 / 7
27.8% KP
14,570
17.4% share
9,214g
179 CS · 8.3/m
FAMOUS#NA2
Sejuani · Jungle
5 / 0 / 9
38.9% KP
10,194
12.2% share
10,086g
141 CS · 6.5/m
ПovelΚιnd#prkeo
Akshan · Mid
12 / 1 / 7
52.8% KP
28,167
33.6% share
13,156g
195 CS · 9/m
lucky boy syndrm#kit
Hwei · ADC
6 / 5 / 11
47.2% KP
18,627
22.3% share
10,725g
156 CS · 7.2/m
REDEMPTION#lmao
Camille · Support
10 / 6 / 7
47.2% KP
12,155
14.5% share
9,598g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
