Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 125 days ago
7 / 9 / 14
K / D / A
48.8%
Kill participation
750.5
Damage / min
12,027g
378.8 gold / min
133
53 placed · 12 cleared
35
1.1 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblack yarn#if6w9
Akali · Top
13 / 12 / 3
50% KP
35,716
29.1% share
14,518g
193 CS · 6.1/m
marcopolo656#NA1
Udyr · Jungle
5 / 10 / 6
34.4% KP
21,055
17.2% share
13,760g
214 CS · 6.7/m
TwigTheMighty#sTiK
Zoe · Mid
0 / 8 / 2
6.3% KP
17,006
13.9% share
8,931g
217 CS · 6.8/m
magnolia#2026
Jhin · ADC
12 / 6 / 5
53.1% KP
36,830
30% share
15,576g
255 CS · 8/m
Debo#DSnow
Leona · Support
2 / 7 / 15
53.1% KP
12,043
9.8% share
9,064g
24 CS · 0.8/m
Red side
Victoryltbd78#ltbd7
Teemo · Top
2 / 7 / 4
14% KP
26,252
18.2% share
12,608g
252 CS · 7.9/m
Grim#NAA1
Talon · Jungle
11 / 3 / 7
41.9% KP
25,641
17.8% share
16,394g
269 CS · 8.5/m
Klexo#0804
Yone · Mid
20 / 4 / 6
60.5% KP
52,117
36.1% share
20,321g
300 CS · 9.4/m
MicksAsol#TTV
Aurelion Sol · ADC
3 / 10 / 11
32.6% KP
16,501
11.4% share
13,311g
190 CS · 6/m
REDEMPTION#lmao
Camille · Support
7 / 9 / 14
48.8% KP
23,828
16.5% share
12,027g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
