Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 123 days ago
9 / 11 / 22
K / D / A
54.4%
Kill participation
796.7
Damage / min
13,957g
427.9 gold / min
106
49 placed · 5 cleared
28
0.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatASCEND YOUR MIND#NA1
Trundle · Top
6 / 9 / 9
30.6% KP
19,935
12.5% share
13,703g
185 CS · 5.7/m
SuperEdgyName666#NA1
Rengar · Jungle
12 / 10 / 12
49% KP
35,036
22% share
17,672g
266 CS · 8.2/m
Dubudu#YCDI
Hwei · Mid
4 / 16 / 10
28.6% KP
24,686
15.5% share
12,705g
212 CS · 6.5/m
Dellor#ttv
Caitlyn · ADC
14 / 10 / 14
57.1% KP
52,945
33.2% share
20,804g
238 CS · 7.3/m
TopDontDie#TOPXD
Shaco · Support
13 / 12 / 13
53.1% KP
26,961
16.9% share
14,028g
35 CS · 1.1/m
Red side
Victoryyangus Beef#Kayla
Urgot · Top
9 / 12 / 6
26.3% KP
34,684
22.5% share
15,347g
256 CS · 7.8/m
Big Gouda#GOLEM
Nidalee · Jungle
11 / 7 / 19
52.6% KP
17,796
11.5% share
16,772g
229 CS · 7/m
gg wtf#neeko
Vayne · Mid
18 / 10 / 12
52.6% KP
52,752
34.2% share
19,472g
234 CS · 7.2/m
Zeptose#CN1
Veigar · ADC
10 / 9 / 13
40.4% KP
22,895
14.9% share
17,628g
244 CS · 7.5/m
REDEMPTION#lmao
Camille · Support
9 / 11 / 22
54.4% KP
25,986
16.9% share
13,957g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
