Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 123 days ago
4 / 15 / 16
K / D / A
45.5%
Kill participation
749.9
Damage / min
10,233g
324.7 gold / min
119
45 placed · 9 cleared
25
0.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHydra#bubby
Fiora · Top
8 / 6 / 4
27.3% KP
28,788
19% share
17,197g
250 CS · 7.9/m
Deat1hWish#4208
Zac · Jungle
2 / 4 / 20
50% KP
16,392
10.8% share
12,584g
150 CS · 4.8/m
space bar#cheat
Cassiopeia · Mid
16 / 8 / 13
65.9% KP
53,331
35.2% share
17,229g
222 CS · 7/m
Damayusi#ida
Lucian · ADC
14 / 14 / 4
40.9% KP
29,575
19.5% share
15,350g
190 CS · 6/m
REDEMPTION#lmao
Camille · Support
4 / 15 / 16
45.5% KP
23,634
15.6% share
10,233g
25 CS · 0.8/m
Red side
Defeatfliptik#skbdi
Renekton · Top
8 / 8 / 2
21.3% KP
27,777
17.9% share
13,257g
274 CS · 8.7/m
twitchtvELZEKING#RANK1
Hecarim · Jungle
13 / 9 / 15
59.6% KP
29,023
18.7% share
16,860g
251 CS · 8/m
Petite Boy#NA1
Ahri · Mid
14 / 6 / 12
55.3% KP
43,081
27.8% share
15,937g
261 CS · 8.3/m
whoispaydayXD#NA1
Zyra · ADC
6 / 7 / 20
55.3% KP
40,625
26.2% share
14,509g
229 CS · 7.3/m
Spy#Apex
Pyke · Support
6 / 14 / 12
38.3% KP
14,657
9.4% share
11,516g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
