Match history
Shen champion portrait

Shen

Defeat

Ranked Solo/Duo · 123 days ago

24:57Live Riot data

3 / 7 / 12

K / D / A

68.2%

Kill participation

456.4

Damage / min

7,781g

311.9 gold / min

73

28 placed · 8 cleared

20

0.8 CS / min

Objective control

Blue side

3

Dragons

1

Baron

7

Towers

1

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Pyke+126 gold / -9 CS

Difference from the opponent Riot assigned to your role.

15. minute · Pyke-2,275 gold / -8 CS

Difference from the opponent Riot assigned to your role.

20. minute · Pyke-2,912 gold / -11 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -2275 gold and -8 CS versus Pyke.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 2:48.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

84 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,9453,8915,8367,7810:006:1412:2818:4324:57
Shen: 7,781

Events and purchases

Kill · Jhin → Senna
Kill · Zed → Fizz
Kill · Fizz → Zed
Kill · Senna → Jhin
Kill · Senna → Shen
Kill · Sylas → Varus
Kill · Jhin → Senna
Kill · Shen → Zed
Kill · Zed → Fizz
Kill · Senna → Sylas
Kill · Sejuani → Jhin
Kill · Shen → Sejuani
Kill · Pyke → Shen
Kill · Renekton → Varus
Kill · Zed → Fizz
Kill · Zed → Fizz
Kill · Sylas → Sejuani
Kill · Jhin → Pyke
Kill · Shen → Senna
Objective · Sejuani · Ocean Dragon
Kill · Sejuani → Jhin
Kill · Pyke → Fizz
Kill · Renekton → Zed
Kill · Sejuani → Fizz
Kill · Pyke → Sylas
Objective · Sejuani · Void Grub
Objective · Sejuani · Void Grub
Objective · Sejuani · Void Grub
Kill · Renekton → Varus
Kill · Pyke → Renekton
Kill · Pyke → Shen
Kill · Fizz → Zed
Kill · Senna → Jhin
Kill · Sejuani → Sylas
Kill · Pyke → Shen
Kill · Zed → Fizz
Kill · Renekton → Varus
Kill · Sejuani → Jhin
Building destroyed · Pyke · Outer turret
Kill · Pyke → Sylas
Building destroyed · Renekton · Outer turret
Objective · Sejuani · Mountain Dragon
Kill · Pyke → Renekton
Kill · Pyke → Shen
Building destroyed · Senna · Outer turret
Kill · Sylas → Senna
Kill · Renekton → Varus
Kill · Sylas → Sejuani
Kill · Pyke → Sylas
Kill · Jhin → Pyke

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
33 / 22 / 3657,281g · 81,854 damage
PlayerKDA · KPDamageGold · CSItems
Varus champion portrait

HayasakaBestMaid#NA1

Varus · Top

0 / 5 / 5

15.2% KP

12,621

15.4% share

9,136g

168 CS · 6.7/m

Sejuani champion portrait

whyisuffer#NA1

Sejuani · Jungle

7 / 3 / 11

54.5% KP

15,535

19% share

13,287g

185 CS · 7.4/m

Zed champion portrait

chudmaxing#chud1

Zed · Mid

7 / 4 / 2

27.3% KP

19,601

23.9% share

11,103g

205 CS · 8.2/m

Senna champion portrait

블랙티크밀#1004

Senna · ADC

5 / 7 / 9

42.4% KP

13,631

16.7% share

11,455g

168 CS · 6.7/m

Pyke champion portrait

Kio#パイク

Pyke · Support

14 / 3 / 9

69.7% KP

20,466

25% share

12,300g

35 CS · 1.4/m

Red side

Defeat
22 / 33 / 2548,003g · 63,184 damage
PlayerKDA · KPDamageGold · CSItems
Renekton champion portrait

SGa14#9450

Renekton · Top

6 / 4 / 3

40.9% KP

17,440

27.6% share

10,911g

194 CS · 7.8/m

Sylas champion portrait

Phantix#NA1

Sylas · Jungle

4 / 5 / 1

22.7% KP

7,083

11.2% share

8,243g

115 CS · 4.6/m

Fizz champion portrait

cheeto#roma

Fizz · Mid

4 / 9 / 1

22.7% KP

8,067

12.8% share

9,449g

183 CS · 7.3/m

Jhin champion portrait

Sabin#0006

Jhin · ADC

5 / 8 / 8

59.1% KP

19,207

30.4% share

11,619g

190 CS · 7.6/m

Shen champion portrait

REDEMPTION#lmao

Shen · Support

3 / 7 / 12

68.2% KP

11,387

18% share

7,781g

20 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — REDEMPTION#lmao | MacroDiff