Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 121 days ago
1 / 8 / 10
K / D / A
64.7%
Kill participation
231.6
Damage / min
8,338g
236.4 gold / min
128
64 placed · 11 cleared
25
0.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDị Nhân Đi Mid#9999
Nasus · Top
1 / 13 / 0
5.9% KP
11,667
13.3% share
9,210g
177 CS · 5/m
Aeon#NA3
Nocturne · Jungle
4 / 4 / 8
70.6% KP
14,439
16.5% share
12,965g
225 CS · 6.4/m
Crucile#Coach
Orianna · Mid
6 / 7 / 9
88.2% KP
23,540
26.9% share
14,150g
270 CS · 7.7/m
Humphreys#NA1
Senna · ADC
5 / 4 / 8
76.5% KP
29,812
34% share
16,055g
296 CS · 8.4/m
REDEMPTION#lmao
Nautilus · Support
1 / 8 / 10
64.7% KP
8,169
9.3% share
8,338g
25 CS · 0.7/m
Red side
Victoryrepeat it all#again
Yone · Top
14 / 4 / 4
50% KP
41,043
30.8% share
18,631g
296 CS · 8.4/m
dumpa#NA1
Rek'Sai · Jungle
4 / 1 / 12
44.4% KP
25,392
19.1% share
15,752g
296 CS · 8.4/m
Nebula#Focus
LeBlanc · Mid
11 / 5 / 9
55.6% KP
33,956
25.5% share
14,015g
205 CS · 5.8/m
Strova#NA1
Ashe · ADC
4 / 3 / 12
44.4% KP
21,130
15.9% share
16,843g
312 CS · 8.8/m
korean dog#NA1
Pyke · Support
3 / 4 / 12
41.7% KP
11,756
8.8% share
11,099g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
