Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 120 days ago
2 / 8 / 10
K / D / A
80%
Kill participation
309.1
Damage / min
6,308g
298.5 gold / min
62
26 placed · 8 cleared
18
0.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDieUnderMyAxe#NA1
Aatrox · Top
11 / 1 / 3
35.9% KP
20,992
24.8% share
10,895g
176 CS · 8.3/m
Dantes#Arise
Hecarim · Jungle
6 / 2 / 10
41% KP
12,390
14.6% share
10,659g
202 CS · 9.6/m
Yixixixihahahaha#8888
Katarina · Mid
9 / 3 / 5
35.9% KP
17,008
20.1% share
9,666g
163 CS · 7.7/m
previous#9 9 9
Karthus · ADC
8 / 5 / 14
56.4% KP
26,869
31.7% share
11,800g
176 CS · 8.3/m
polarave#NA1
Janna · Support
5 / 4 / 16
53.8% KP
7,383
8.7% share
8,216g
13 CS · 0.6/m
Red side
DefeatWillis1414#TWTV
Teemo · Top
1 / 12 / 1
13.3% KP
10,726
18.9% share
6,028g
93 CS · 4.4/m
coach funnel#NA1
Graves · Jungle
2 / 6 / 3
33.3% KP
8,746
15.4% share
7,970g
142 CS · 6.7/m
Reppy#nyami
Ryze · Mid
0 / 6 / 3
20% KP
10,201
18% share
7,244g
183 CS · 8.7/m
Hub1012345#NA1
Kalista · ADC
10 / 7 / 2
80% KP
20,443
36.1% share
11,557g
163 CS · 7.7/m
REDEMPTION#lmao
Thresh · Support
2 / 8 / 10
80% KP
6,532
11.5% share
6,308g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
