Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 119 days ago
2 / 9 / 3
K / D / A
33.3%
Kill participation
703
Damage / min
8,664g
367.6 gold / min
13
8 placed · 0 cleared
131
5.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsortofregular#NA1
Garen · Top
4 / 6 / 1
33.3% KP
20,208
24.3% share
10,072g
205 CS · 8.7/m
shene#rank1
Kindred · Jungle
3 / 8 / 8
73.3% KP
20,838
25% share
9,213g
133 CS · 5.6/m
Jeff#GALIO
Galio · Mid
4 / 5 / 5
60% KP
19,407
23.3% share
8,961g
167 CS · 7.1/m
REDEMPTION#lmao
Malphite · ADC
2 / 9 / 3
33.3% KP
16,568
19.9% share
8,664g
131 CS · 5.6/m
Mercurial#NA1
Nautilus · Support
2 / 3 / 3
33.3% KP
6,204
7.5% share
6,792g
41 CS · 1.7/m
Red side
VictoryGenznala#NA1
Jax · Top
5 / 4 / 5
33.3% KP
19,167
22.7% share
10,592g
180 CS · 7.6/m
TICKTMASTRBOTTER#IDC
Viego · Jungle
8 / 4 / 6
46.7% KP
13,417
15.9% share
11,863g
171 CS · 7.3/m
HunterD#NA4
Tryndamere · Mid
4 / 3 / 13
56.7% KP
20,938
24.8% share
12,996g
241 CS · 10.2/m
dela#dopa
Cassiopeia · ADC
12 / 2 / 5
56.7% KP
22,686
26.8% share
12,089g
173 CS · 7.3/m
Milk Drinker#MILKS
Morgana · Support
1 / 2 / 14
50% KP
8,381
9.9% share
7,352g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
